5 – 11 March This week we started modelling our prop assets and presented our project! Lead Art Fabrizio For the past two weeks, Briz has been working on the first part of our hero asset which is the Shaftesbury Memorial Fountain’s body. These are his high poly model pieces that he modelled in Maya. […]Read more "The Last of London – Week Three"
26 – 4 March This week we finalised the block-out and the art bible. Lead Art Fabrizio Briz created a second and third version of the art bible, further going into detail for which particular assets will be in the scene plus considering what the models will look like, what particular zones layouts will be […]Read more "The Last of London – Week Two"
19 – 25 February The primary objective in Week #1 was to start the block-out in UE4. Lead Art Fabrizio Our Lead Artist started creating the art bible, curating images that will be the inspiration for map. He began by compiling mood images for the treatment, specifically of a dystopian London from concept art on […]Read more "The Last of London – Week One"